School of Humanities and Performing Arts

BSc (Hons) Computing, Audio and Music Technology

Technology drives the music industry and influences the way we consume, produce and use audio. It enables us to create music on our laptop and have instant access to songs via the internet. The industry's reliance on technology is providing new jobs and changing what audio and music tech firms want from their employees. Today, employment in Audio and Music Technology spans beyond the recording studio and concert hall to the realms of software development, assistive technologies and gaming.

Graduates of this degree will be prepared for employment in the modern Audio and Music Technology sectors along with other domains in Computing and Engineering. This course is perfect for people who have a love for all things music and technology. No prior musical training or technical expertise is necessary to undertake this course, just enthusiasm and new ideas!

New course

We are very pleased to announce our new BSc (Hons) Computing, Audio and Music Technology. We are now accepting applications for September 2020. Find out more at our Open Day

Key features

  • Be immersed in an environment that benefits from the passion-driven and creative thinking attributes associated with the arts while covering topics such as audio engineering, music technology, and computing. You will accumulate skills that are professionally-relevant to today's modern technology industry. 
  • Become an expert in recording, mixing, mastering, acoustics, digital audio workstations, audio processing, sound synthesis, and sampling whilst using the very latest technologies in the industry. 
  • Learn hands-on and liberating computer programming and signal processing techniques that will empower you to realise your own innovative ideas. No longer will your creativity be confined by pre-made software!
  • Go beyond the recording studio to explore how music technologies can change and enrich lives. You will be introduced to areas such as intelligent creative systems, algorithmic composition, automated mixing, computational creativity, and music neurotechnology. Discover how to apply your advanced knowledge to enable people with severe disabilities to interact with a computer or how to create intelligent assistive technologies for people living with dementia. 
  • Learn from academics who have written field-defining texts that are used to teach the topic throughout the world.
  • Prepare for a career in either the technology or creative industries. Our curriculum aligns with music technology employers who are seeking candidates with knowledge of both computing for audio/music and contextual use of the systems the industry is developing.
  • Graduate with a diverse portfolio of practical work that evidences innovation in computing, music technology, and audio, which will provide a unique edge in a competitive job market.

Course details

  • Year 1
  • Core modules
    • CAMT401 Music Fundamentals, Acoustics, and Perception

      This module provides students with the knowledge required to understand and work with sound and music in the digital and acoustic domains. Sessions will introduce learners to music theory, the science of sound, and sound perception from the perspective of computing, audio, and music technology. The module will begin training students to relate subjective and objective measures of audio to inform their methods.

    • CAMT402 Creative System Design and Build

      This module introduces learners to a range of rapid prototyping tools to empower them to design and build an interactive system. Through hands-on workshops, students will learn to develop systems using visual programming environments and microcontroller boards. Most of the module will be organised around practical design-and-build exercises. Students will work in teams and will be assessed in groups and as individuals.

    • CAMT403 Introduction to Programming

      This module provides a hands-on introduction to computer programming for the music and audio technologist. Learners will gain experience in a range of development tools and environments and will learn core programming concepts from the ground up within practical music and audio objectives. Sessions will equip students with program implementation methodologies along with design and problem-solving techniques.

    • CAMT404 Audio Engineering

      This module provides students with the skills and techniques to become an effective audio engineer. Students will explore audio engineering applied to recording, mixing, mastering, and live sound. Sessions will equip learners with knowledge of technical concepts along with the skills to effectively set up and operate audio technologies. Professional behaviours and legal frameworks will also be introduced.

  • Year 2
  • Core modules
    • CAMT501 Sound Synthesis, Sampling and Design

      Students will learn the art of sound synthesis, sampling, and design. Sessions will develop learners' understanding of digital representations of sound, sound compression, and methods to program computers to synthesise sounds for both creative and industrial applications. Students will learn sampling and effects processing techniques for audible design. The syllabus will be explored through hands-on workshops.

    • CAMT502 The Research Paper

      This module introduces students to research methods and techniques for surveying the state of the art to gain an awareness of the trends and challenges of the field. Sessions will guide learners through advances in the discipline and will equip them with an ability to scrutinise and assess academic materials. Seminars with leading researchers and industry workers will provide a platform for discussion and debate.

    • CAMT503 Programming, Interfaces, and Interaction

      In this module, students will continue to develop their practical programming skills through hands-on design and build workshops. Sessions will focus on building systems for creative end-users and will cover topics such as object-oriented programming, program design, user interface, user experience, and methods of interaction via hardware. Students will use industry-standard tools for music & audio software development.

    • CAMT504 Studio Production

      In this module, students will collaborate with musicians and producers in the recording studio. They will learn how to combine their technical recording abilities with creative skills in music production. Along with developing the expertise to realise their own ideas, learners will be taught to draw on concepts from research.

  • Final year
  • Core modules
    • CAMT601 Negotiated Project Proposal

      In this module, students begin laying the groundwork for undertaking a significant programme of work in the realms of computing, audio, and music technology. Sessions will guide learners through the process of defining, planning, and setting up their project. Students will produce a project proposal that includes a proof of concept pilot study, a comprehensive literature review, a project timeline, and a skills audit.

    • CAMT602 Audio Signal Processing

      This module will provide students with a systematic understanding of audio signal processing. Practical sessions will equip learners with the ability to process, manipulate/effect, and analyse audio data. The module will also cover creative uses of audio signal processing. These skills will augment each student's existing programming abilities to ensure they are competent at developing audio software.

    • CAMT603 Negotiated Project Development

      In this module, students will work on a significant project in a negotiated area of computing, audio, and music technology, providing learners with an opportunity to focus on an area of individual interest.

    • CAMT604 Artificial Intelligence and Creativity

      This module will introduce students to Artificial Intelligence (AI) applied to creativity. Taught sessions will cover core AI concepts, current trends in the field, and methods and algorithms for implementing intelligent systems. Students will explore how AI can be used to develop things like intelligent plugins, assistive music technologies, and automated music generators.

The modules shown for this course are those currently being studied by our students, or are proposed new modules. Please note that programme structures and individual modules are subject to amendment from time to time as part of the University’s curriculum enrichment programme and in line with changes in the University’s policies and requirements.

Entry requirements

UCAS tariff

104 - 112

A levels

104 points. General studies accepted.

International Baccalaureate 

26 Points

Including Higher Level Music or a Technology related subject (e.g. Computer Science) at Grade 5. English and Mathematics accepted within as GCSE equivalent.

BTEC National Extended Diploma

DMM

BTEC National Diploma modules

If you hold a BTEC qualification it is vital that you provide our Admissions team with details of the exact modules you have studied as part of the BTEC. Without this information we may be unable to process your application quickly and you could experience significant delays in the progress of your application to study with us. Please explicitly state the full list of modules within your qualification at the time of application.

Access to HE Diploma

Achievement of the Access to HE Diploma, with at least 33 credits at Merit and/or Distinction.

Equivalent qualifications may be considered.

English language requirements.

For a full list of all acceptable qualifications please refer to our tariff glossary.

Fees, costs and funding

EU applicants should refer to our dedicated Brexit webpage for details of the implications of the UK’s plans to leave the European Union.

New Student 2019 2020
Home/EU To be confirmed To be confirmed
International To be confirmed To be confirmed
Part time (Home/EU) To be confirmed To be confirmed
Full time fees shown are per annum. Part time fees shown are per a number of credits. Please note that fees are reviewed on an annual basis. Fees and the conditions that apply to them shown in the prospectus are correct at the time of going to print. Fees shown on the web are the most up to date but are still subject to change in exceptional circumstances.

Additional costs

This course is delivered by the Faculty of Arts and Humanities and more details of any additional costs associated with the faculty's courses are listed on the following page: Faculty of Arts and Humanities additional costs.

How to apply

All applications for undergraduate courses are made through UCAS (Universities and Colleges Admissions Service). 

UCAS will ask for the information contained in the box at the top of this course page including the UCAS course code and the institution code. 

To apply for this course and for more information about submitting an application including application deadline dates, please visit the UCAS website.

Support is also available to overseas students applying to the University from our International Office via our how to apply webpage or email international-admissions@plymouth.ac.uk.

Start your journey with us

  • Taught out of the world-leading Interdisciplinary Centre for Computer Music Research (ICCMR).
  • Study under industry experts and learn from world-leading academics.
  • Become an expert in recording, mixing, mastering, digital audio workstations, computer programming, audio signal programming, sound synthesis and sampling, acoustics and many other areas.
  • Discover how music technologies can change and enrich lives.
  • Graduate with a diverse portfolio of music that will provide a unique edge in a competitive job market.

"I visited the ICCMR from India through a semester abroad programme, to pursue my passion at the crossroads of science and music. I worked on ICCMR’s world-leading project, Biocomputing and Artificial Intelligence for Music, and under Eduardo Miranda and Edward Braund strengthened skills like computer programming, digital signal processing and research methodology. The project gave me the courage to innovate, and I started using these technologies in my creative practice as a musician. The creative, free-thinking and friendly atmosphere of ICCMR led me to pursue a masters degree at the centre, investigating brain-computer interfaces for musical applications. I got the opportunity to present my research at conferences and in journals and book chapters, and develop assistive music technology for individuals suffering from motor disabilities. ICCMR and its staff have served as an excellent foundation for my career, and I am going to start a PhD this year." Satvik Venkatesh

Cutting edge facilities

Facilities

You’ll have access to ICCMR’s well-resourced research lab and music studios. ICCMR is located in the newly completed multi-million pound building, The House, where you’ll mix with other staff and students from across the arts faculty.

This creates opportunities for interdisciplinary and practice-based research.

Find out more about The House
<p>BSc (Hons) Computing, Audio and Music Technology<br></p>
Become a professional and effective audio engineer
<p>BSc (Hons) Computing, Audio and Music Technology<br></p><p>Eduardo Miranda. computer music</p>
Learn how music technology can change and enrich lives
<p>Master professional audio software<br></p><p>BSc (Hons) Computing, Audio and Music Technology</p>
Master professional audio software
<p>Build innovative and creative tools</p><p>BSc (Hons) Computing, Audio and Music Technology<br></p>
Build innovative and creative tools
<p>Mix and collaborate with musicians&nbsp;</p><p>BSc (Hons) Computing, Audio and Music Technology<br></p>
Mix and collaborate with musicians
<p>Develop your own software</p><p>BSc (Hons) Computing, Audio and Music Technology<br></p>
Develop your own software

Ground-breaking research

Interdisciplinary Centre for Computer Music Research (ICCMR)

The course is taught out of the University of Plymouth's Interdisciplinary Centre for Computer Music Research (ICCMR)

This centre has been recognised as world-leading by the UK Government's last assessment of research quality. It works on projects with industry partners such as the BBC R&D, Grey London, Rigetti Computing, Bauer Media, and CereProc. Each year, students will be invited to exhibit their work at the ICCMR's Contemporary Music Festival.

Learn from world experts

Featured publications

The BSc (Hons) Computing, Audio and Music Technology team have written field-defining texts that are used to teach the topic throughout the world.

  • New Digital Music Instruments: Control and Interaction Beyond the Keyboard – Eduardo Miranda and Marcelo Wanderley

    New Digital Music Instruments: Control and Interaction Beyond the Keyboard – Eduardo Miranda and Marcelo Wanderley
  • Computer Sound Design: Synthesis Techniques and Programming – Eduardo Reck Miranda

    Computer Sound Design: Synthesis Techniques and Programming – Eduardo Reck Miranda
  • Computer Music With Computers – Eduardo Reck Miranda

    Computer Music With Computers – Eduardo Reck Miranda
  • Readings in Music and Artificial Intelligence – Eduardo Reck Miranda

    Readings in Music and Artificial Intelligence – Eduardo Reck Miranda
  • A-life for Music: Music and Computer Models of Living Systems – Eduardo Reck Miranda

    A-life for Music: Music and Computer Models of Living Systems – Eduardo Reck Miranda
  • Guide to Brain-Computer Music Interfacing – Eduardo Reck Miranda and Julien Castet

    Guide to Brain-Computer Music Interfacing – Eduardo Reck Miranda and Julien Castet
  • Evolutionary Computer Music – Eduardo Reck Miranda and John Al Biles

    Evolutionary Computer Music – Eduardo Reck Miranda and John Al Biles
  • Thinking Music: The inner workings of a composer's mind – Eduardo Reck Miranda

    Thinking Music: The inner workings of a composer's mind – Eduardo Reck Miranda
  • Guide to Unconventional Computing for Music – Eduardo Reck Miranda

    Guide to Unconventional Computing for Music – Eduardo Reck Miranda

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